MacroMind matchup data: real ranked games, not opinions

Nautilus vs Seraphine

How often does Nautilus beat Seraphine in Support?

Nautilus into Seraphine in Support: 47% observed win rate across 6,071 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Nautilus behind by 157 gold.

Nautilus at 15:00

Typical gap to Seraphine, from 6,044 games that reached 15:00.

Does Nautilus counter Seraphine?

The count says no. Seraphine holds 53% of 6,071 ranked Support games here. The lane is still winnable. Nautilus wins it back from the spots below, so learn which ones swing it before you lock in Nautilus against Seraphine, and play for those first.

Beating Seraphine: the Nautilus game plan

A gold lead at 10:00 puts Nautilus at 56% across 2,705 games. Flip the lead and Nautilus falls to 40% across 3,359.

The spotWin rateGames
Ahead in gold at 10:0056%2,705
Behind in gold at 10:0040%3,359
First blood51%2,119
+kills at 10:0052%1,776
+CS at 10:0045%3,143
0 deaths at 10:0056%1,247
0 deaths at 15:0060%406

Someone usually dies here around 5:16 in the median game, and level 6 lands near 8:41. Until your spike is online, respect the all-in.

Nautilus's Support build, with receipts

Into Seraphine specifically, Nautilus finishes Locket of the Iron Solari first most often: 46.6% over 2,244 games of this matchup.

The most-finished core in this exact matchup is Locket of the Iron Solari, Bandlepipes, Knight's Vow: 57.1% across 105 games.

The most-finished Nautilus core is Locket of the Iron Solari, Bandlepipes, Knight's Vow: 59.4% across 1,852 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (47,992 games).

Skill plan: Nautilus players max Q first and take Q at level 1.

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