MacroMind matchup data: real ranked games, not opinions

Seraphine vs Thresh

How often does Seraphine beat Thresh in Support?

Seraphine into Thresh in Support: 52% observed win rate across 7,526 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Seraphine ahead by 194 gold.

Seraphine at 15:00

Typical gap to Thresh, from 7,475 games that reached 15:00.

Does Seraphine counter Thresh?

The count says yes: across 7,526 ranked Support games into Thresh, Seraphine takes 52%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Seraphine.

Beating Thresh: the Seraphine game plan

A gold lead at 10:00 puts Seraphine at 59% across 4,524 games. Flip the lead and Seraphine falls to 42% across 2,998.

The spotWin rateGames
Ahead in gold at 10:0059%4,524
Behind in gold at 10:0042%2,998
First blood58%3,008
+kills at 10:0058%2,885
+CS at 10:0048%2,542
0 deaths at 10:0058%1,701
0 deaths at 15:0070%565

Someone usually dies here around 5:33 in the median game, and level 6 lands near 8:28. Until your spike is online, respect the all-in.

Seraphine's Support build, with receipts

Into Thresh specifically, Seraphine finishes Echoes of Helia first most often: 53.0% over 2,208 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Rylai's Crystal Scepter, Moonstone Renewer: 59.5% across 74 games.

The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).

Skill plan: Seraphine players max Q first and take Q at level 1.

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