MacroMind matchup data: real ranked games, not opinions
Thresh vs Karma
Thresh vs Karma in Support: who wins more often?
Across 8,519 ranked games in Support, Thresh beats Karma in 53% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Thresh behind by 61 gold.
Thresh at 15:00
- Gold: -61
- CS: +2
- XP: -47
Typical gap to Karma, from 8,471 games that reached 15:00.
Does Thresh counter Karma?
On the count, yes. Thresh takes 53% of 8,519 ranked Support games against Karma. Protect the edge: the rows below show what Thresh wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Thresh game plan against Karma
With a gold lead at 10:00, Thresh wins 62% of 3,870 games in this matchup. Behind at the same mark, the rate drops to 45% over 4,643.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 62% | 3,870 |
| Behind in gold at 10:00 | 45% | 4,643 |
| First blood | 59% | 2,497 |
| +kills at 10:00 | 57% | 2,456 |
| +CS at 10:00 | 50% | 5,025 |
| 0 deaths at 10:00 | 63% | 1,812 |
| 0 deaths at 15:00 | 74% | 673 |
In the median game here, the first death comes near 5:11 and level 6 lands around 8:47. Until your spike is online, treat the all-in window with respect.
Thresh in Support: the items that actually get built
Into Karma specifically, Thresh finishes Locket of the Iron Solari first most often: 53.9% over 3,180 games of this matchup.
The most-finished core in this exact matchup is Locket of the Iron Solari, Zeke's Convergence, Knight's Vow: 64.6% across 127 games.
The most-finished Thresh core is Locket of the Iron Solari, Zeke's Convergence, Knight's Vow: 58.2% across 2,529 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (64,807 games).
Skill plan: Thresh players max Q first and take Q at level 1.