MacroMind matchup data: real ranked games, not opinions
Seraphine vs Rakan
Seraphine vs Rakan in Support: who wins more often?
Across 2,075 ranked games in Support, Seraphine beats Rakan in 53% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Seraphine ahead by 272 gold.
Seraphine at 15:00
- Gold: +272
- CS: -1
- XP: +255
Typical gap to Rakan, from 2,065 games that reached 15:00.
Does Seraphine counter Rakan?
On the count, yes. Seraphine takes 53% of 2,075 ranked Support games against Rakan. Protect the edge: the rows below show what Seraphine wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Seraphine game plan against Rakan
With a gold lead at 10:00, Seraphine wins 57% of 1,345 games in this matchup. Behind at the same mark, the rate drops to 46% over 728.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 57% | 1,345 |
| Behind in gold at 10:00 | 46% | 728 |
| First blood | 57% | 892 |
| +kills at 10:00 | 56% | 854 |
| +CS at 10:00 | 50% | 742 |
| 0 deaths at 10:00 | 58% | 725 |
| 0 deaths at 15:00 | 70% | 282 |
In the median game here, the first death comes near 7:18 and level 6 lands around 8:21. Until your spike is online, treat the all-in window with respect.
Seraphine in Support: the items that actually get built
Into Rakan specifically, Seraphine finishes Echoes of Helia first most often: 52.7% over 575 games of this matchup.
The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).
Skill plan: Seraphine players max Q first and take Q at level 1.