MacroMind matchup data: real ranked games, not opinions

Rakan vs Seraphine

How often does Rakan beat Seraphine in Support?

Rakan into Seraphine in Support: 47% observed win rate across 2,075 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rakan behind by 272 gold.

Rakan at 15:00

Typical gap to Seraphine, from 2,065 games that reached 15:00.

Does Rakan counter Seraphine?

The count says no. Seraphine holds 53% of 2,075 ranked Support games here. The lane is still winnable. Rakan wins it back from the spots below, so learn which ones swing it before you lock in Rakan against Seraphine, and play for those first.

Beating Seraphine: the Rakan game plan

A gold lead at 10:00 puts Rakan at 54% across 728 games. Flip the lead and Rakan falls to 43% across 1,345.

The spotWin rateGames
Ahead in gold at 10:0054%728
Behind in gold at 10:0043%1,345
First blood52%508
+kills at 10:0051%346
+CS at 10:0045%1,196
0 deaths at 10:0053%581
0 deaths at 15:0065%217

Someone usually dies here around 6:12 in the median game, and level 6 lands near 8:44. Until your spike is online, respect the all-in.

Rakan's Support build, with receipts

Into Seraphine specifically, Rakan finishes Zeke's Convergence first most often: 49.0% over 488 games of this matchup.

The most-finished Rakan core is Zeke's Convergence, Locket of the Iron Solari, Bandlepipes: 57.7% across 613 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,489 games).

Skill plan: Rakan players max W first and take W at level 1.

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