MacroMind matchup data: real ranked games, not opinions

Brand vs Hecarim

How often does Brand beat Hecarim in Jungle?

Brand into Hecarim in Jungle: 54% observed win rate across 120 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand behind by 401 gold.

Brand at 15:00

Typical gap to Hecarim, from 118 games that reached 15:00.

Does Brand counter Hecarim?

No counter here: Brand sits at 54% over 120 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Hecarim: the Brand game plan

A gold lead at 10:00 puts Brand at 64% across 44 games. Flip the lead and Brand falls to 49% across 76.

The spotWin rateGames
Ahead in gold at 10:0064%44
Behind in gold at 10:0049%76
First blood55%74
+CS at 10:0051%45

Someone usually dies here around 6:49 in the median game, and level 6 lands near 6:57. Until your spike is online, respect the all-in.

Brand's Jungle build, with receipts

The most-finished Brand core is Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass: 54.4% across 520 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Liandry's Torment (2,066 games).

Skill plan: Brand players max W first and take Q at level 1.

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