MacroMind matchup data: real ranked games, not opinions

Hecarim vs Brand

Hecarim vs Brand in Jungle: who wins more often?

Across 120 ranked games in Jungle, Hecarim beats Brand in 46% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Hecarim ahead by 402 gold.

Hecarim at 15:00

Typical gap to Brand, from 118 games that reached 15:00.

Does Hecarim counter Brand?

Even on the count: Hecarim lands at 46% over 120 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Hecarim game plan against Brand

With a gold lead at 10:00, Hecarim wins 51% of 76 games in this matchup. Behind at the same mark, the rate drops to 36% over 44.

The spotWin rateGames
Ahead in gold at 10:0051%76
Behind in gold at 10:0036%44
First blood51%77
+kills at 10:0053%66
+CS at 10:0043%70

In the median game here, the first death comes near 6:52 and level 6 lands around 6:43. Until your spike is online, treat the all-in window with respect.

Hecarim in Jungle: the items that actually get built

The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).

Skill plan: Hecarim players max Q first and take Q at level 1.

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