MacroMind matchup data: real ranked games, not opinions
Brand vs Lux
How often does Brand beat Lux in Support?
Brand into Lux in Support: 50% observed win rate across 1,993 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand behind by 130 gold.
Brand at 15:00
- Gold: -130
- CS: -2
- XP: -231
Typical gap to Lux, from 1,984 games that reached 15:00.
Does Brand counter Lux?
No counter here: Brand sits at 50% over 1,993 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Lux: the Brand game plan
A gold lead at 10:00 puts Brand at 58% across 915 games. Flip the lead and Brand falls to 42% across 1,078.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 915 |
| Behind in gold at 10:00 | 42% | 1,078 |
| First blood | 52% | 626 |
| +kills at 10:00 | 56% | 613 |
| +CS at 10:00 | 49% | 838 |
| 0 deaths at 10:00 | 56% | 234 |
| 0 deaths at 15:00 | 65% | 54 |
Someone usually dies here around 4:04 in the median game, and level 6 lands near 8:40. Until your spike is online, respect the all-in.
Brand's Support build, with receipts
Into Lux specifically, Brand finishes Rylai's Crystal Scepter first most often: 50.0% over 406 games of this matchup.
The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).
Skill plan: Brand players max W first and take W at level 1.