MacroMind matchup data: real ranked games, not opinions

Brand build, with receipts

Support · Items from patches 26.1-26.12

Banned in 7.5% of 1,102,922 ranked games

Most-played choices

What most players pick in each slot.

Most finished three-item core

Rylai's Crystal Scepter then Liandry's Torment then Morellonomicon

51.0% · 902 games

Win rates count the games where the item set got finished - the receipt for the completed build.

Most-played starting items

Full starting shop not recorded

First finished item

Rylai's Crystal Scepter

11,116 games

Summoner spells

Flash + Ignite

27,943 games

Level 1 skill and first max

W at level 1

37,647 games

Max W first

35,014 games

Most-played rune page

Deathfire Touch — Sorcery: Manaflow Band, Transcendence, Scorch + Precision: Cut Down, Presence of Mind; Adaptive force / Adaptive force / Health scaling

11,982 games

Full comparisons

Cores, first items, boots and starting items

The finished core

  • Rylai's Crystal Scepter then Liandry's Torment then Morellonomicon: 51.0% · 902 games
  • Blackfire Torch then Rylai's Crystal Scepter then Liandry's Torment: 54.9% · 585 games
  • Rylai's Crystal Scepter then Liandry's Torment then Zhonya's Hourglass: 53.7% · 505 games
  • Blackfire Torch then Liandry's Torment then Rylai's Crystal Scepter: 51.4% · 504 games
  • Liandry's Torment then Rylai's Crystal Scepter then Morellonomicon: 49.6% · 486 games

First finished item

  • Rylai's Crystal Scepter: 51.9% · 11,116 games
  • Liandry's Torment: 50.2% · 6,175 games
  • Blackfire Torch: 48.0% · 4,834 games
  • Malignance: 49.0% · 241 games

Boots

  • Sorcerer's Shoes: 51.7% · 16,977 games
  • Ionian Boots of Lucidity: 49.1% · 2,819 games
  • Boots of Swiftness: 53.3% · 880 games

Starting shop

  • Health Potion + Health Potion: 50.2% · 20,555 games
  • Health Potion: 48.1% · 644 games
  • Control Ward: 53.3% · 392 games
Runes, shards and summoner spells

Most played full page

Deathfire Touch — Sorcery: Manaflow Band, Transcendence, Scorch + Precision: Cut Down, Presence of Mind; Adaptive force / Adaptive force / Health scaling. 50.4% · 11,982 games.

Runes

  • Deathfire Touch: 50.6% · 22,378 games
  • Arcane Comet: 50.2% · 8,094 games
  • Dark Harvest: 49.5% · 7,764 games
  • Electrocute: 51.5% · 233 games

Rune trees

  • Sorcery + Precision: 50.4% · 20,267 games
  • Sorcery + Inspiration: 50.3% · 7,437 games
  • Domination + Sorcery: 49.2% · 6,360 games

Stat shards

  • Adaptive force / Adaptive force / Health scaling: 49.9% · 31,152 games
  • Adaptive force / Adaptive force / Health: 51.3% · 2,791 games

Summoner spells

  • Flash + Ignite: 49.6% · 27,943 games
  • Flash + Heal: 52.2% · 5,473 games
  • Exhaust + Flash: 51.8% · 4,913 games
Level 1 skill and first max
  • W at level 1: 50.3% · 37,647 games
  • E at level 1: 51.5% · 999 games
  • Q at level 1: 43.6% · 388 games
  • Max W first: 50.9% · 35,014 games
  • Max E first: 51.5% · 1,657 games
  • Max Q first: 48.4% · 463 games