MacroMind matchup data: real ranked games, not opinions
Thresh vs Maokai
Thresh vs Maokai in Support: who wins more often?
Across 1,693 ranked games in Support, Thresh beats Maokai in 49% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Thresh ahead by 5 gold.
Thresh at 15:00
- Gold: +5
- CS: 0
- XP: +109
Typical gap to Maokai, from 1,682 games that reached 15:00.
Does Thresh counter Maokai?
Even on the count: Thresh lands at 49% over 1,693 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Thresh game plan against Maokai
With a gold lead at 10:00, Thresh wins 57% of 895 games in this matchup. Behind at the same mark, the rate drops to 40% over 796.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 57% | 895 |
| Behind in gold at 10:00 | 40% | 796 |
| First blood | 52% | 599 |
| +kills at 10:00 | 50% | 536 |
| +CS at 10:00 | 50% | 842 |
| 0 deaths at 10:00 | 59% | 349 |
| 0 deaths at 15:00 | 72% | 122 |
In the median game here, the first death comes near 5:01 and level 6 lands around 8:35. Until your spike is online, treat the all-in window with respect.
Thresh in Support: the items that actually get built
Into Maokai specifically, Thresh finishes Locket of the Iron Solari first most often: 49.3% over 590 games of this matchup.
The most-finished Thresh core is Locket of the Iron Solari, Zeke's Convergence, Knight's Vow: 58.2% across 2,529 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (64,807 games).
Skill plan: Thresh players max Q first and take Q at level 1.