MacroMind matchup data: real ranked games, not opinions

Seraphine vs Skarner

How often does Seraphine beat Skarner in Support?

Seraphine into Skarner in Support: 56% observed win rate across 160 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Seraphine behind by 284 gold.

Seraphine at 15:00

Typical gap to Skarner, from 160 games that reached 15:00.

Does Seraphine counter Skarner?

No counter here: Seraphine sits at 56% over 160 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Skarner: the Seraphine game plan

A gold lead at 10:00 puts Seraphine at 64% across 64 games. Flip the lead and Seraphine falls to 51% across 96.

The spotWin rateGames
Ahead in gold at 10:0064%64
Behind in gold at 10:0051%96
First blood60%58
+kills at 10:0058%48
+CS at 10:0062%76

Someone usually dies here around 5:05 in the median game, and level 6 lands near 8:36. Until your spike is online, respect the all-in.

Seraphine's Support build, with receipts

Into Skarner specifically, Seraphine finishes Echoes of Helia first most often: 61.7% over 60 games of this matchup.

The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).

Skill plan: Seraphine players max Q first and take Q at level 1.

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