MacroMind matchup data: real ranked games, not opinions
Seraphine vs Renata Glasc
Seraphine vs Renata Glasc in Support: who wins more often?
Across 660 ranked games in Support, Seraphine beats Renata Glasc in 54% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Seraphine ahead by 341 gold.
Seraphine at 15:00
- Gold: +341
- CS: -1
- XP: +201
Typical gap to Renata Glasc, from 658 games that reached 15:00.
Does Seraphine counter Renata Glasc?
Even on the count: Seraphine lands at 54% over 660 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Seraphine game plan against Renata Glasc
With a gold lead at 10:00, Seraphine wins 59% of 436 games in this matchup. Behind at the same mark, the rate drops to 42% over 224.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 59% | 436 |
| Behind in gold at 10:00 | 42% | 224 |
| First blood | 60% | 295 |
| +kills at 10:00 | 56% | 279 |
| +CS at 10:00 | 51% | 261 |
| 0 deaths at 10:00 | 64% | 212 |
| 0 deaths at 15:00 | 81% | 82 |
In the median game here, the first death comes near 6:52 and level 6 lands around 8:18. Until your spike is online, treat the all-in window with respect.
Seraphine in Support: the items that actually get built
Into Renata Glasc specifically, Seraphine finishes Echoes of Helia first most often: 56.8% over 192 games of this matchup.
The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).
Skill plan: Seraphine players max Q first and take Q at level 1.