MacroMind matchup data: real ranked games, not opinions

Rakan vs Brand

Rakan vs Brand in Support: who wins more often?

Across 713 ranked games in Support, Rakan beats Brand in 50% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rakan behind by 374 gold.

Rakan at 15:00

Typical gap to Brand, from 710 games that reached 15:00.

Does Rakan counter Brand?

Even on the count: Rakan lands at 50% over 713 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Rakan game plan against Brand

With a gold lead at 10:00, Rakan wins 62% of 246 games in this matchup. Behind at the same mark, the rate drops to 43% over 467.

The spotWin rateGames
Ahead in gold at 10:0062%246
Behind in gold at 10:0043%467
First blood60%204
+kills at 10:0061%137
+CS at 10:0046%361
0 deaths at 10:0061%174
0 deaths at 15:0063%62

In the median game here, the first death comes near 5:35 and level 6 lands around 8:44. Until your spike is online, treat the all-in window with respect.

Rakan in Support: the items that actually get built

Into Brand specifically, Rakan finishes Zeke's Convergence first most often: 53.3% over 152 games of this matchup.

The most-finished Rakan core is Zeke's Convergence, Locket of the Iron Solari, Bandlepipes: 57.7% across 613 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,489 games).

Skill plan: Rakan players max W first and take W at level 1.

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