MacroMind matchup data — real ranked games, not opinions

Karma vs Brand

Karma vs Brand in Support: who wins more often?

Across 2,077 ranked games in Support, Karma beats Brand in 53% of them. Observed from real matches — the sample size sits next to the rate, here and on every number below.

By 15 minutes the median game has Karma behind by 176 gold.

Does Karma counter Brand?

On the count, yes — Karma takes 53% of 2,077 ranked Support games against Brand, and that gap sits clear of the noise band. The reverse page reads the same games from Brand's side, and every rate on this page is printed with the games behind it.

Your Karma game plan against Brand

With a 300-gold lead at 10:00, Karma wins 61% of 939 games in this matchup. Down 300 at the same mark, the rate drops to 46% over 1,137.

The spotWin rateGames
300 gold up at 10:0061%939
300 gold down at 10:0046%1,137
First blood57%726
+kills at 10:0057%492
+CS at 10:0051%940
0 deaths at 10:0060%641
0 deaths at 15:0067%254

In the median game here, the first death comes near 6:54 and level 6 lands around 8:27. Until your spike is online, treat the all-in window with respect.

Karma in Support: the items that actually get built

Into Brand specifically, Karma finishes Echoes of Helia first most often: 57.2% over 442 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Moonstone Renewer, Redemption: 50.0% across 74 games.

The most-finished Karma core is Echoes of Helia, Moonstone Renewer, Redemption: 57.2% across 2,834 games when all three got done. All matchups, patches 16.1-16.12.

Most games start Health Potion + Health Potion; the first finished item is usually Moonstone Renewer (25,890 games).

Skill plan: Karma players max Q first and take Q at level 1.