MacroMind matchup data: real ranked games, not opinions
Brand vs Sona
How often does Brand beat Sona in Support?
Brand into Sona in Support: 46% observed win rate across 791 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand ahead by 267 gold.
Brand at 15:00
- Gold: +267
- CS: +4
- XP: -28
Typical gap to Sona, from 790 games that reached 15:00.
Does Brand counter Sona?
The count says no. Sona holds 54% of 791 ranked Support games here. The lane is still winnable. Brand wins it back from the spots below, so learn which ones swing it before you lock in Brand against Sona, and play for those first.
Beating Sona: the Brand game plan
A gold lead at 10:00 puts Brand at 51% across 519 games. Flip the lead and Brand falls to 36% across 272.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 51% | 519 |
| Behind in gold at 10:00 | 36% | 272 |
| First blood | 54% | 282 |
| +kills at 10:00 | 52% | 324 |
| +CS at 10:00 | 45% | 453 |
| 0 deaths at 10:00 | 61% | 160 |
Someone usually dies here around 6:06 in the median game, and level 6 lands near 8:22. Until your spike is online, respect the all-in.
Brand's Support build, with receipts
Into Sona specifically, Brand finishes Rylai's Crystal Scepter first most often: 49.8% over 253 games of this matchup.
The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).
Skill plan: Brand players max W first and take W at level 1.