MacroMind matchup data: real ranked games, not opinions
Brand vs Shaco
How often does Brand beat Shaco in Jungle?
Brand into Shaco in Jungle: 47% observed win rate across 146 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand behind by 252 gold.
Brand at 15:00
- Gold: -252
- CS: +9
- XP: +138
Typical gap to Shaco, from 146 games that reached 15:00.
Does Brand counter Shaco?
No counter here: Brand sits at 47% over 146 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Shaco: the Brand game plan
A gold lead at 10:00 puts Brand at 58% across 55 games. Flip the lead and Brand falls to 40% across 91.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 55 |
| Behind in gold at 10:00 | 40% | 91 |
| First blood | 46% | 69 |
| +CS at 10:00 | 55% | 84 |
Someone usually dies here around 6:16 in the median game, and level 6 lands near 7:12. Until your spike is online, respect the all-in.
Brand's Jungle build, with receipts
The most-finished Brand core is Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass: 54.4% across 520 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Liandry's Torment (2,066 games).
Skill plan: Brand players max W first and take Q at level 1.