MacroMind matchup data: real ranked games, not opinions
Brand vs Lillia
How often does Brand beat Lillia in Jungle?
Brand into Lillia in Jungle: 49% observed win rate across 128 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand behind by 373 gold.
Brand at 15:00
- Gold: -373
- CS: -9
- XP: -296
Typical gap to Lillia, from 128 games that reached 15:00.
Does Brand counter Lillia?
No counter here: Brand sits at 49% over 128 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Lillia: the Brand game plan
A gold lead at 10:00 puts Brand at 55% across 49 games. Flip the lead and Brand falls to 46% across 79.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 55% | 49 |
| Behind in gold at 10:00 | 46% | 79 |
| First blood | 50% | 64 |
| +CS at 10:00 | 47% | 47 |
Someone usually dies here around 6:30 in the median game, and level 6 lands near 7:20. Until your spike is online, respect the all-in.
Brand's Jungle build, with receipts
The most-finished Brand core is Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass: 54.4% across 520 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Liandry's Torment (2,066 games).
Skill plan: Brand players max W first and take Q at level 1.