MacroMind matchup data: real ranked games, not opinions
Brand vs Jarvan IV
How often does Brand beat Jarvan IV in Jungle?
Brand into Jarvan IV in Jungle: 51% observed win rate across 268 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Brand behind by 140 gold.
Brand at 15:00
- Gold: -140
- CS: +6
- XP: +248
Typical gap to Jarvan IV, from 264 games that reached 15:00.
Does Brand counter Jarvan IV?
No counter here: Brand sits at 51% over 268 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Jarvan IV: the Brand game plan
A gold lead at 10:00 puts Brand at 56% across 114 games. Flip the lead and Brand falls to 47% across 153.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 56% | 114 |
| Behind in gold at 10:00 | 47% | 153 |
| First blood | 52% | 121 |
| +kills at 10:00 | 55% | 77 |
| +CS at 10:00 | 57% | 171 |
| 0 deaths at 10:00 | 61% | 66 |
Someone usually dies here around 6:18 in the median game, and level 6 lands near 7:01. Until your spike is online, respect the all-in.
Brand's Jungle build, with receipts
Into Jarvan IV specifically, Brand finishes Liandry's Torment first most often: 50.0% over 74 games of this matchup.
The most-finished Brand core is Liandry's Torment, Rylai's Crystal Scepter, Zhonya's Hourglass: 54.4% across 520 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Scorchclaw Pup + Health Potion; the first finished item is usually Liandry's Torment (2,066 games).
Skill plan: Brand players max W first and take Q at level 1.