MacroMind matchup data: real ranked games, not opinions
Sona vs Yuumi
How often does Sona beat Yuumi in Support?
Sona into Yuumi in Support: 53% observed win rate across 1,892 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Sona ahead by 76 gold.
Sona at 15:00
- Gold: +76
- CS: +4
- XP: -394
Typical gap to Yuumi, from 1,881 games that reached 15:00.
Does Sona counter Yuumi?
The count says yes: across 1,892 ranked Support games into Yuumi, Sona takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Sona.
Beating Yuumi: the Sona game plan
A gold lead at 10:00 puts Sona at 63% across 987 games. Flip the lead and Sona falls to 42% across 903.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 63% | 987 |
| Behind in gold at 10:00 | 42% | 903 |
| First blood | 63% | 509 |
| +kills at 10:00 | 58% | 526 |
| +CS at 10:00 | 51% | 1,170 |
| 0 deaths at 10:00 | 63% | 495 |
| 0 deaths at 15:00 | 74% | 209 |
Someone usually dies here around 6:01 in the median game, and level 6 lands near 8:34. Until your spike is online, respect the all-in.
Sona's Support build, with receipts
Into Yuumi specifically, Sona finishes Echoes of Helia first most often: 53.3% over 715 games of this matchup.
The most-finished Sona core is Echoes of Helia, Moonstone Renewer, Dawncore: 63.7% across 1,078 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (24,380 games).
Skill plan: Sona players max W first and take Q at level 1.