MacroMind matchup data: real ranked games, not opinions

Sona vs Xerath

How often does Sona beat Xerath in Support?

Sona into Xerath in Support: 55% observed win rate across 731 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Sona behind by 506 gold.

Sona at 15:00

Typical gap to Xerath, from 725 games that reached 15:00.

Does Sona counter Xerath?

The count says yes: across 731 ranked Support games into Xerath, Sona takes 55%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Sona.

Beating Xerath: the Sona game plan

A gold lead at 10:00 puts Sona at 65% across 214 games. Flip the lead and Sona falls to 52% across 517.

The spotWin rateGames
Ahead in gold at 10:0065%214
Behind in gold at 10:0052%517
First blood63%181
+kills at 10:0057%131
+CS at 10:0054%300
0 deaths at 10:0063%175
0 deaths at 15:0070%64

Someone usually dies here around 6:05 in the median game, and level 6 lands near 8:39. Until your spike is online, respect the all-in.

Sona's Support build, with receipts

Into Xerath specifically, Sona finishes Echoes of Helia first most often: 57.8% over 277 games of this matchup.

The most-finished Sona core is Echoes of Helia, Moonstone Renewer, Dawncore: 63.7% across 1,078 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (24,380 games).

Skill plan: Sona players max W first and take Q at level 1.

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