MacroMind matchup data: real ranked games, not opinions
Seraphine vs Zoe
How often does Seraphine beat Zoe in Support?
Seraphine into Zoe in Support: 53% observed win rate across 441 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Seraphine behind by 368 gold.
Seraphine at 15:00
- Gold: -368
- CS: -3
- XP: +106
Typical gap to Zoe, from 440 games that reached 15:00.
Does Seraphine counter Zoe?
No counter here: Seraphine sits at 53% over 441 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Zoe: the Seraphine game plan
A gold lead at 10:00 puts Seraphine at 65% across 150 games. Flip the lead and Seraphine falls to 47% across 290.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 65% | 150 |
| Behind in gold at 10:00 | 47% | 290 |
| First blood | 55% | 161 |
| +kills at 10:00 | 59% | 103 |
| +CS at 10:00 | 49% | 150 |
| 0 deaths at 10:00 | 62% | 76 |
Someone usually dies here around 5:05 in the median game, and level 6 lands near 8:38. Until your spike is online, respect the all-in.
Seraphine's Support build, with receipts
Into Zoe specifically, Seraphine finishes Echoes of Helia first most often: 54.2% over 118 games of this matchup.
The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).
Skill plan: Seraphine players max Q first and take Q at level 1.