MacroMind matchup data: real ranked games, not opinions
Seraphine vs Aurelion Sol
Seraphine vs Aurelion Sol in Support: who wins more often?
Across 41 ranked games in Support, Seraphine beats Aurelion Sol in 63% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Seraphine behind by 212 gold.
Seraphine at 15:00
- Gold: -212
- CS: -9
- XP: +216
Typical gap to Aurelion Sol, from 41 games that reached 15:00.
Does Seraphine counter Aurelion Sol?
Even on the count: Seraphine lands at 63% over 41 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Seraphine game plan against Aurelion Sol
In the median game here, the first death comes near 9:24 and level 6 lands around 8:26. Until your spike is online, treat the all-in window with respect.
Seraphine in Support: the items that actually get built
The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).
Skill plan: Seraphine players max Q first and take Q at level 1.