MacroMind matchup data: real ranked games, not opinions

Rell vs Taric

How often does Rell beat Taric in Support?

Rell into Taric in Support: 44% observed win rate across 517 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rell ahead by 24 gold.

Rell at 15:00

Typical gap to Taric, from 514 games that reached 15:00.

Does Rell counter Taric?

The count says no. Taric holds 56% of 517 ranked Support games here. The lane is still winnable. Rell wins it back from the spots below, so learn which ones swing it before you lock in Rell against Taric, and play for those first.

Beating Taric: the Rell game plan

A gold lead at 10:00 puts Rell at 53% across 279 games. Flip the lead and Rell falls to 34% across 237.

The spotWin rateGames
Ahead in gold at 10:0053%279
Behind in gold at 10:0034%237
First blood51%189
+kills at 10:0050%171
+CS at 10:0041%140
0 deaths at 10:0058%117
0 deaths at 15:0069%49

Someone usually dies here around 4:45 in the median game, and level 6 lands near 8:48. Until your spike is online, respect the all-in.

Rell's Support build, with receipts

Into Taric specifically, Rell finishes Zeke's Convergence first most often: 46.2% over 93 games of this matchup.

The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).

Skill plan: Rell players max W first and take W at level 1.

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