MacroMind matchup data: real ranked games, not opinions

Rell vs Tahm Kench

How often does Rell beat Tahm Kench in Support?

Rell into Tahm Kench in Support: 51% observed win rate across 939 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Rell behind by 103 gold.

Rell at 15:00

Typical gap to Tahm Kench, from 934 games that reached 15:00.

Does Rell counter Tahm Kench?

No counter here: Rell sits at 51% over 939 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.

Beating Tahm Kench: the Rell game plan

A gold lead at 10:00 puts Rell at 60% across 435 games. Flip the lead and Rell falls to 43% across 503.

The spotWin rateGames
Ahead in gold at 10:0060%435
Behind in gold at 10:0043%503
First blood57%342
+kills at 10:0056%275
+CS at 10:0051%429
0 deaths at 10:0063%188
0 deaths at 15:0075%73

Someone usually dies here around 5:27 in the median game, and level 6 lands near 8:45. Until your spike is online, respect the all-in.

Rell's Support build, with receipts

Into Tahm Kench specifically, Rell finishes Zeke's Convergence first most often: 57.3% over 211 games of this matchup.

The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).

Skill plan: Rell players max W first and take W at level 1.

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