MacroMind matchup data: real ranked games, not opinions
Rell vs Renata Glasc
How often does Rell beat Renata Glasc in Support?
Rell into Renata Glasc in Support: 45% observed win rate across 416 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rell ahead by 70 gold.
Rell at 15:00
- Gold: +70
- CS: +1
- XP: -127
Typical gap to Renata Glasc, from 414 games that reached 15:00.
Does Rell counter Renata Glasc?
No counter here: Rell sits at 45% over 416 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Renata Glasc: the Rell game plan
A gold lead at 10:00 puts Rell at 56% across 211 games. Flip the lead and Rell falls to 34% across 205.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 56% | 211 |
| Behind in gold at 10:00 | 34% | 205 |
| First blood | 48% | 149 |
| +kills at 10:00 | 54% | 151 |
| +CS at 10:00 | 43% | 222 |
| 0 deaths at 10:00 | 48% | 99 |
Someone usually dies here around 5:25 in the median game, and level 6 lands near 9:01. Until your spike is online, respect the all-in.
Rell's Support build, with receipts
Into Renata Glasc specifically, Rell finishes Zeke's Convergence first most often: 51.8% over 85 games of this matchup.
The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).
Skill plan: Rell players max W first and take W at level 1.