MacroMind matchup data: real ranked games, not opinions
Rell vs Blitzcrank
Rell vs Blitzcrank in Support: who wins more often?
Across 1,154 ranked games in Support, Rell beats Blitzcrank in 54% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rell ahead by 55 gold.
Rell at 15:00
- Gold: +55
- CS: +1
- XP: -4
Typical gap to Blitzcrank, from 1,144 games that reached 15:00.
Does Rell counter Blitzcrank?
On the count, yes. Rell takes 54% of 1,154 ranked Support games against Blitzcrank. Protect the edge: the rows below show what Rell wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Rell game plan against Blitzcrank
With a gold lead at 10:00, Rell wins 60% of 598 games in this matchup. Behind at the same mark, the rate drops to 46% over 555.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 60% | 598 |
| Behind in gold at 10:00 | 46% | 555 |
| First blood | 59% | 360 |
| +kills at 10:00 | 56% | 355 |
| +CS at 10:00 | 54% | 625 |
| 0 deaths at 10:00 | 63% | 194 |
| 0 deaths at 15:00 | 82% | 45 |
In the median game here, the first death comes near 4:12 and level 6 lands around 9:03. Until your spike is online, treat the all-in window with respect.
Rell in Support: the items that actually get built
Into Blitzcrank specifically, Rell finishes Zeke's Convergence first most often: 52.7% over 260 games of this matchup.
The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).
Skill plan: Rell players max W first and take W at level 1.