MacroMind matchup data: real ranked games, not opinions
Pantheon vs Seraphine
How often does Pantheon beat Seraphine in Support?
Pantheon into Seraphine in Support: 45% observed win rate across 1,714 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Pantheon ahead by 403 gold.
Pantheon at 15:00
- Gold: +403
- CS: +1
- XP: -166
Typical gap to Seraphine, from 1,705 games that reached 15:00.
Does Pantheon counter Seraphine?
The count says no. Seraphine holds 55% of 1,714 ranked Support games here. The lane is still winnable. Pantheon wins it back from the spots below, so learn which ones swing it before you lock in Pantheon against Seraphine, and play for those first.
Beating Seraphine: the Pantheon game plan
A gold lead at 10:00 puts Pantheon at 53% across 1,001 games. Flip the lead and Pantheon falls to 34% across 711.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 53% | 1,001 |
| Behind in gold at 10:00 | 34% | 711 |
| First blood | 51% | 699 |
| +kills at 10:00 | 51% | 855 |
| +CS at 10:00 | 44% | 899 |
| 0 deaths at 10:00 | 56% | 207 |
| 0 deaths at 15:00 | 64% | 52 |
Someone usually dies here around 3:48 in the median game, and level 6 lands near 8:53. Until your spike is online, respect the all-in.
Pantheon's Support build, with receipts
Into Seraphine specifically, Pantheon finishes Umbral Glaive first most often: 46.0% over 298 games of this matchup.
The most-finished Pantheon core is Umbral Glaive, Eclipse, Black Cleaver: 48.8% across 652 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Umbral Glaive (8,115 games).
Skill plan: Pantheon players max Q first and take W at level 1.