MacroMind matchup data: real ranked games, not opinions
Nami vs Bard
Nami vs Bard in Support: who wins more often?
Across 5,888 ranked games in Support, Nami beats Bard in 49% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Nami behind by 228 gold.
Nami at 15:00
- Gold: -228
- CS: +2
- XP: -46
Typical gap to Bard, from 5,863 games that reached 15:00.
Does Nami counter Bard?
Not this time. Bard wins 52% of the 5,888 ranked Support games counted here. Nami players still take it back in the right spots, and the rows below show which ones are worth playing for in lane, so pick your fights around them instead of trading even.
Your Nami game plan against Bard
With a gold lead at 10:00, Nami wins 60% of 2,356 games in this matchup. Behind at the same mark, the rate drops to 41% over 3,530.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 60% | 2,356 |
| Behind in gold at 10:00 | 41% | 3,530 |
| First blood | 54% | 1,939 |
| +kills at 10:00 | 54% | 1,261 |
| +CS at 10:00 | 47% | 3,544 |
| 0 deaths at 10:00 | 53% | 2,039 |
| 0 deaths at 15:00 | 61% | 789 |
In the median game here, the first death comes near 7:19 and level 6 lands around 8:44. Until your spike is online, treat the all-in window with respect.
Nami in Support: the items that actually get built
Into Bard specifically, Nami finishes Imperial Mandate first most often: 49.5% over 2,070 games of this matchup.
The most-finished core in this exact matchup is Imperial Mandate, Moonstone Renewer, Redemption: 63.4% across 101 games.
The most-finished Nami core is Imperial Mandate, Moonstone Renewer, Redemption: 57.4% across 2,965 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Imperial Mandate (62,501 games).
Skill plan: Nami players max W first and take W at level 1.