MacroMind matchup data: real ranked games, not opinions

Milio vs Yuumi

How often does Milio beat Yuumi in Support?

Milio into Yuumi in Support: 53% observed win rate across 3,110 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Milio ahead by 12 gold.

Milio at 15:00

Typical gap to Yuumi, from 3,100 games that reached 15:00.

Does Milio counter Yuumi?

The count says yes: across 3,110 ranked Support games into Yuumi, Milio takes 53%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Milio.

Beating Yuumi: the Milio game plan

A gold lead at 10:00 puts Milio at 63% across 1,639 games. Flip the lead and Milio falls to 42% across 1,470.

The spotWin rateGames
Ahead in gold at 10:0063%1,639
Behind in gold at 10:0042%1,470
First blood58%781
+kills at 10:0055%619
+CS at 10:0053%2,319
0 deaths at 10:0060%1,279
0 deaths at 15:0068%613

Someone usually dies here around 8:11 in the median game, and level 6 lands near 8:26. Until your spike is online, respect the all-in.

Milio's Support build, with receipts

Into Yuumi specifically, Milio finishes Echoes of Helia first most often: 52.5% over 751 games of this matchup.

The most-finished Milio core is Echoes of Helia, Moonstone Renewer, Ardent Censer: 63.3% across 2,338 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (26,795 games).

Skill plan: Milio players max E first and take E at level 1.

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