MacroMind matchup data: real ranked games, not opinions
Milio vs Renata Glasc
How often does Milio beat Renata Glasc in Support?
Milio into Renata Glasc in Support: 54% observed win rate across 789 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Milio behind by 33 gold.
Milio at 15:00
- Gold: -33
- CS: -1
- XP: +92
Typical gap to Renata Glasc, from 787 games that reached 15:00.
Does Milio counter Renata Glasc?
The count says yes: across 789 ranked Support games into Renata Glasc, Milio takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Milio.
Beating Renata Glasc: the Milio game plan
A gold lead at 10:00 puts Milio at 64% across 363 games. Flip the lead and Milio falls to 45% across 425.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 64% | 363 |
| Behind in gold at 10:00 | 45% | 425 |
| First blood | 63% | 188 |
| +kills at 10:00 | 59% | 152 |
| +CS at 10:00 | 53% | 338 |
| 0 deaths at 10:00 | 59% | 371 |
| 0 deaths at 15:00 | 64% | 180 |
Someone usually dies here around 8:39 in the median game, and level 6 lands near 8:27. Until your spike is online, respect the all-in.
Milio's Support build, with receipts
Into Renata Glasc specifically, Milio finishes Echoes of Helia first most often: 50.9% over 159 games of this matchup.
The most-finished Milio core is Echoes of Helia, Moonstone Renewer, Ardent Censer: 63.3% across 2,338 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (26,795 games).
Skill plan: Milio players max E first and take E at level 1.