MacroMind matchup data: real ranked games, not opinions
Lux vs Rell
How often does Lux beat Rell in Support?
Lux into Rell in Support: 50% observed win rate across 1,107 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Lux ahead by 384 gold.
Lux at 15:00
- Gold: +384
- CS: +5
- XP: +325
Typical gap to Rell, from 1,101 games that reached 15:00.
Does Lux counter Rell?
No counter here: Lux sits at 50% over 1,107 games. The swing lives in the spots below, so play the side you know better and chase the row that moves the number the most in this lane, then hold that lead through the first back.
Beating Rell: the Lux game plan
A gold lead at 10:00 puts Lux at 56% across 678 games. Flip the lead and Lux falls to 40% across 428.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 56% | 678 |
| Behind in gold at 10:00 | 40% | 428 |
| First blood | 54% | 432 |
| +kills at 10:00 | 56% | 459 |
| +CS at 10:00 | 47% | 589 |
| 0 deaths at 10:00 | 61% | 208 |
| 0 deaths at 15:00 | 67% | 64 |
Someone usually dies here around 4:35 in the median game, and level 6 lands near 8:35. Until your spike is online, respect the all-in.
Lux's Support build, with receipts
Into Rell specifically, Lux finishes Luden's Echo first most often: 48.2% over 305 games of this matchup.
The most-finished Lux core is Luden's Echo, Stormsurge, Shadowflame: 49.7% across 2,311 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Luden's Echo (25,534 games).
Skill plan: Lux players max E first and take E at level 1.