MacroMind matchup data: real ranked games, not opinions
Lux vs Milio
How often does Lux beat Milio in Support?
Lux into Milio in Support: 45% observed win rate across 3,017 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Lux ahead by 455 gold.
Lux at 15:00
- Gold: +455
- CS: +5
- XP: +108
Typical gap to Milio, from 2,998 games that reached 15:00.
Does Lux counter Milio?
The count says no. Milio holds 55% of 3,017 ranked Support games here. The lane is still winnable. Lux wins it back from the spots below, so learn which ones swing it before you lock in Lux against Milio, and play for those first.
Beating Milio: the Lux game plan
A gold lead at 10:00 puts Lux at 50% across 2,051 games. Flip the lead and Lux falls to 36% across 965.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 50% | 2,051 |
| Behind in gold at 10:00 | 36% | 965 |
| First blood | 51% | 1,179 |
| +kills at 10:00 | 48% | 1,286 |
| +CS at 10:00 | 46% | 1,695 |
| 0 deaths at 10:00 | 51% | 870 |
| 0 deaths at 15:00 | 59% | 308 |
Someone usually dies here around 6:24 in the median game, and level 6 lands near 8:25. Until your spike is online, respect the all-in.
Lux's Support build, with receipts
Into Milio specifically, Lux finishes Luden's Echo first most often: 45.4% over 954 games of this matchup.
The most-finished core in this exact matchup is Luden's Echo, Stormsurge, Shadowflame: 46.2% across 65 games.
The most-finished Lux core is Luden's Echo, Stormsurge, Shadowflame: 49.7% across 2,311 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Luden's Echo (25,534 games).
Skill plan: Lux players max E first and take E at level 1.