MacroMind matchup data: real ranked games, not opinions

Lulu vs Seraphine

How often does Lulu beat Seraphine in Support?

Lulu into Seraphine in Support: 48% observed win rate across 5,932 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Lulu behind by 297 gold.

Lulu at 15:00

Typical gap to Seraphine, from 5,903 games that reached 15:00.

Does Lulu counter Seraphine?

The count says no. Seraphine holds 53% of 5,932 ranked Support games here. The lane is still winnable. Lulu wins it back from the spots below, so learn which ones swing it before you lock in Lulu against Seraphine, and play for those first.

Beating Seraphine: the Lulu game plan

A gold lead at 10:00 puts Lulu at 59% across 2,154 games. Flip the lead and Lulu falls to 41% across 3,773.

The spotWin rateGames
Ahead in gold at 10:0059%2,154
Behind in gold at 10:0041%3,773
First blood55%1,809
+kills at 10:0052%1,203
+CS at 10:0045%2,792
0 deaths at 10:0055%1,824
0 deaths at 15:0064%734

Someone usually dies here around 6:28 in the median game, and level 6 lands near 8:33. Until your spike is online, respect the all-in.

Lulu's Support build, with receipts

Into Seraphine specifically, Lulu finishes Ardent Censer first most often: 49.6% over 1,786 games of this matchup.

The most-finished core in this exact matchup is Ardent Censer, Moonstone Renewer, Redemption: 57.8% across 90 games.

The most-finished Lulu core is Ardent Censer, Moonstone Renewer, Redemption: 58.2% across 2,503 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Ardent Censer (42,122 games).

Skill plan: Lulu players max E first and take E at level 1.

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