MacroMind matchup data: real ranked games, not opinions

Karma vs Sona

How often does Karma beat Sona in Support?

Karma into Sona in Support: 46% observed win rate across 3,347 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Karma ahead by 112 gold.

Karma at 15:00

Typical gap to Sona, from 3,334 games that reached 15:00.

Does Karma counter Sona?

The count says no. Sona holds 54% of 3,347 ranked Support games here. The lane is still winnable. Karma wins it back from the spots below, so learn which ones swing it before you lock in Karma against Sona, and play for those first.

Beating Sona: the Karma game plan

A gold lead at 10:00 puts Karma at 53% across 1,947 games. Flip the lead and Karma falls to 36% across 1,396.

The spotWin rateGames
Ahead in gold at 10:0053%1,947
Behind in gold at 10:0036%1,396
First blood54%1,080
+kills at 10:0051%891
+CS at 10:0044%1,887
0 deaths at 10:0055%1,251
0 deaths at 15:0067%522

Someone usually dies here around 7:42 in the median game, and level 6 lands near 8:28. Until your spike is online, respect the all-in.

Karma's Support build, with receipts

Into Sona specifically, Karma finishes Moonstone Renewer first most often: 45.0% over 851 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Moonstone Renewer, Redemption: 54.7% across 53 games.

The most-finished Karma core is Echoes of Helia, Moonstone Renewer, Redemption: 57.2% across 2,834 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Moonstone Renewer (25,890 games).

Skill plan: Karma players max Q first and take Q at level 1.

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