MacroMind matchup data: real ranked games, not opinions

Karma vs Blitzcrank

Karma vs Blitzcrank in Support: who wins more often?

Across 3,329 ranked games in Support, Karma beats Blitzcrank in 46% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Karma ahead by 107 gold.

Karma at 15:00

Typical gap to Blitzcrank, from 3,315 games that reached 15:00.

Does Karma counter Blitzcrank?

Not this time. Blitzcrank wins 54% of the 3,329 ranked Support games counted here. Karma players still take it back in the right spots, and the rows below show which ones are worth playing for in lane, so pick your fights around them instead of trading even.

Your Karma game plan against Blitzcrank

With a gold lead at 10:00, Karma wins 53% of 1,968 games in this matchup. Behind at the same mark, the rate drops to 36% over 1,359.

The spotWin rateGames
Ahead in gold at 10:0053%1,968
Behind in gold at 10:0036%1,359
First blood53%981
+kills at 10:0051%980
+CS at 10:0045%1,765
0 deaths at 10:0054%829
0 deaths at 15:0065%266

In the median game here, the first death comes near 5:50 and level 6 lands around 8:41. Until your spike is online, treat the all-in window with respect.

Karma in Support: the items that actually get built

Into Blitzcrank specifically, Karma finishes Moonstone Renewer first most often: 47.4% over 641 games of this matchup.

The most-finished core in this exact matchup is Echoes of Helia, Moonstone Renewer, Redemption: 53.6% across 84 games.

The most-finished Karma core is Echoes of Helia, Moonstone Renewer, Redemption: 57.2% across 2,834 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Moonstone Renewer (25,890 games).

Skill plan: Karma players max Q first and take Q at level 1.

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