MacroMind matchup data: real ranked games, not opinions

Blitzcrank vs Karma

How often does Blitzcrank beat Karma in Support?

Blitzcrank into Karma in Support: 54% observed win rate across 3,329 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Blitzcrank behind by 107 gold.

Blitzcrank at 15:00

Typical gap to Karma, from 3,315 games that reached 15:00.

Does Blitzcrank counter Karma?

The count says yes: across 3,329 ranked Support games into Karma, Blitzcrank takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Blitzcrank.

Beating Karma: the Blitzcrank game plan

A gold lead at 10:00 puts Blitzcrank at 64% across 1,359 games. Flip the lead and Blitzcrank falls to 47% across 1,968.

The spotWin rateGames
Ahead in gold at 10:0064%1,359
Behind in gold at 10:0047%1,968
First blood62%932
+kills at 10:0059%942
+CS at 10:0053%1,353
0 deaths at 10:0064%728
0 deaths at 15:0073%271

Someone usually dies here around 5:35 in the median game, and level 6 lands near 9:07. Until your spike is online, respect the all-in.

Blitzcrank's Support build, with receipts

Into Karma specifically, Blitzcrank finishes Locket of the Iron Solari first most often: 56.8% over 882 games of this matchup.

The most-finished Blitzcrank core is Locket of the Iron Solari, Zeke's Convergence, Bandlepipes: 54.7% across 856 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (18,449 games).

Skill plan: Blitzcrank players max Q first and take Q at level 1.

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