MacroMind matchup data: real ranked games, not opinions
Blitzcrank vs Karma
How often does Blitzcrank beat Karma in Support?
Blitzcrank into Karma in Support: 54% observed win rate across 3,329 ranked games.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Blitzcrank behind by 107 gold.
Blitzcrank at 15:00
- Gold: -107
- CS: -2
- XP: -100
Typical gap to Karma, from 3,315 games that reached 15:00.
Does Blitzcrank counter Karma?
The count says yes: across 3,329 ranked Support games into Karma, Blitzcrank takes 54%. That edge is worth playing for. Check the rows below to see how much a gold lead at 10:00 adds, and what a bad start costs Blitzcrank.
Beating Karma: the Blitzcrank game plan
A gold lead at 10:00 puts Blitzcrank at 64% across 1,359 games. Flip the lead and Blitzcrank falls to 47% across 1,968.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 64% | 1,359 |
| Behind in gold at 10:00 | 47% | 1,968 |
| First blood | 62% | 932 |
| +kills at 10:00 | 59% | 942 |
| +CS at 10:00 | 53% | 1,353 |
| 0 deaths at 10:00 | 64% | 728 |
| 0 deaths at 15:00 | 73% | 271 |
Someone usually dies here around 5:35 in the median game, and level 6 lands near 9:07. Until your spike is online, respect the all-in.
Blitzcrank's Support build, with receipts
Into Karma specifically, Blitzcrank finishes Locket of the Iron Solari first most often: 56.8% over 882 games of this matchup.
The most-finished Blitzcrank core is Locket of the Iron Solari, Zeke's Convergence, Bandlepipes: 54.7% across 856 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (18,449 games).
Skill plan: Blitzcrank players max Q first and take Q at level 1.