MacroMind matchup data — real ranked games, not opinions
Hecarim vs Diana
Hecarim vs Diana in Jungle: who wins more often?
Across 1,616 ranked games in Jungle, Hecarim beats Diana in 48% of them. Observed from real matches — the sample size sits next to the rate, here and on every number below.
By 15 minutes the median game has Hecarim ahead by 168 gold.
Does Hecarim counter Diana?
Not on this sample. Diana wins 52% of the 1,616 ranked Jungle games counted here, a gap that clears the noise band. {{champion}} players still take it in the right spots — the conditional rates below show which ones, each printed with its own game count.
Your Hecarim game plan against Diana
With a 300-gold lead at 10:00, Hecarim wins 59% of 906 games in this matchup. Down 300 at the same mark, the rate drops to 33% over 710.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 59% | 906 |
| 300 gold down at 10:00 | 33% | 710 |
| First blood | 54% | 1,056 |
| +kills at 10:00 | 61% | 724 |
| +CS at 10:00 | 59% | 847 |
| 0 deaths at 10:00 | 63% | 406 |
| 0 deaths at 15:00 | 75% | 165 |
In the median game here, the first death comes near 6:17 and level 6 lands around 6:41. Until your spike is online, treat the all-in window with respect.
Hecarim in Jungle: the items that actually get built
Into Diana specifically, Hecarim finishes Spear of Shojin first most often: 49.4% over 504 games of this matchup.
The most-finished core in this exact matchup is Spear of Shojin, Black Cleaver, Death's Dance: 57.4% across 68 games.
The most-finished Hecarim core is Spear of Shojin, Black Cleaver, Death's Dance: 54.1% across 2,140 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Gustwalker Hatchling; the first finished item is usually Spear of Shojin (12,849 games).
Skill plan: Hecarim players max Q first and take Q at level 1.