MacroMind matchup data — real ranked games, not opinions
Brand vs Maokai
How often does Brand beat Maokai in Support?
Brand into Maokai in Support: 45% observed win rate across 379 ranked games. Counted from real matches, and every number here shows its sample size.
By 15 minutes the median game has Brand ahead by 161 gold.
Does Brand counter Maokai?
Too close for a counter call: Brand sits at 45% over 379 games, inside the noise band. On this sample neither pick counters the other — the swing lives in the conditions below, so play the side you know better.
Beating Maokai: the Brand game plan
A 300-gold lead at 10:00 puts Brand at 53% across 219 games. Flip the lead and Brand falls to 36% across 160.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 53% | 219 |
| 300 gold down at 10:00 | 36% | 160 |
| First blood | 55% | 112 |
| +kills at 10:00 | 50% | 145 |
| +CS at 10:00 | 43% | 185 |
| 0 deaths at 10:00 | 57% | 40 |
Someone usually dies here around 3:53 in the median game, and level 6 lands near 8:26. Until your spike is online, respect the all-in.
Brand's Support build, with receipts
Into Maokai specifically, Brand finishes Rylai's Crystal Scepter first most often: 38.2% over 102 games of this matchup.
The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).
Skill plan: Brand players max W first and take W at level 1.