MacroMind matchup data — real ranked games, not opinions
Brand vs Janna
How often does Brand beat Janna in Support?
Brand into Janna in Support: 45% observed win rate across 656 ranked games. Counted from real matches, and every number here shows its sample size.
By 15 minutes the median game has Brand ahead by 284 gold.
Does Brand counter Janna?
The count says no. Janna holds 55% of 656 ranked Support games here, and that gap clears the noise band. The matchup still gets won from {{champion}}'s side — the conditional rates on this page show where, each with its own game count.
Beating Janna: the Brand game plan
A 300-gold lead at 10:00 puts Brand at 49% across 392 games. Flip the lead and Brand falls to 39% across 263.
| The spot | Win rate | Games |
|---|---|---|
| 300 gold up at 10:00 | 49% | 392 |
| 300 gold down at 10:00 | 39% | 263 |
| First blood | 51% | 242 |
| +kills at 10:00 | 47% | 264 |
| +CS at 10:00 | 41% | 359 |
| 0 deaths at 10:00 | 54% | 112 |
Someone usually dies here around 5:16 in the median game, and level 6 lands near 8:28. Until your spike is online, respect the all-in.
Brand's Support build, with receipts
Into Janna specifically, Brand finishes Rylai's Crystal Scepter first most often: 42.9% over 163 games of this matchup.
The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 16.1-16.12.
Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).
Skill plan: Brand players max W first and take W at level 1.