MacroMind matchup data: real ranked games, not opinions

Brand vs Janna

How often does Brand beat Janna in Support?

Brand into Janna in Support: 45% observed win rate across 656 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand ahead by 284 gold.

Brand at 15:00

Typical gap to Janna, from 652 games that reached 15:00.

Does Brand counter Janna?

The count says no. Janna holds 55% of 656 ranked Support games here. The lane is still winnable. Brand wins it back from the spots below, so learn which ones swing it before you lock in Brand against Janna, and play for those first.

Beating Janna: the Brand game plan

A gold lead at 10:00 puts Brand at 50% across 392 games. Flip the lead and Brand falls to 39% across 263.

The spotWin rateGames
Ahead in gold at 10:0050%392
Behind in gold at 10:0039%263
First blood51%242
+kills at 10:0047%264
+CS at 10:0041%359
0 deaths at 10:0054%112

Someone usually dies here around 5:16 in the median game, and level 6 lands near 8:28. Until your spike is online, respect the all-in.

Brand's Support build, with receipts

Into Janna specifically, Brand finishes Rylai's Crystal Scepter first most often: 42.9% over 163 games of this matchup.

The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).

Skill plan: Brand players max W first and take W at level 1.

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