MacroMind matchup data: real ranked games, not opinions

Brand vs Elise

How often does Brand beat Elise in Support?

Brand into Elise in Support: 41% observed win rate across 204 ranked games.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand behind by 456 gold.

Brand at 15:00

Typical gap to Elise, from 203 games that reached 15:00.

Does Brand counter Elise?

The count says no. Elise holds 59% of 204 ranked Support games here. The lane is still winnable. Brand wins it back from the spots below, so learn which ones swing it before you lock in Brand against Elise, and play for those first.

Beating Elise: the Brand game plan

A gold lead at 10:00 puts Brand at 55% across 67 games. Flip the lead and Brand falls to 34% across 137.

The spotWin rateGames
Ahead in gold at 10:0055%67
Behind in gold at 10:0034%137
First blood42%57
+kills at 10:0055%44
+CS at 10:0034%107

Someone usually dies here around 3:56 in the median game, and level 6 lands near 8:54. Until your spike is online, respect the all-in.

Brand's Support build, with receipts

Into Elise specifically, Brand finishes Rylai's Crystal Scepter first most often: 53.4% over 58 games of this matchup.

The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).

Skill plan: Brand players max W first and take W at level 1.

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