MacroMind matchup data: real ranked games, not opinions

Brand vs Blitzcrank

Brand vs Blitzcrank in Support: who wins more often?

Across 1,169 ranked games in Support, Brand beats Blitzcrank in 51% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Brand ahead by 394 gold.

Brand at 15:00

Typical gap to Blitzcrank, from 1,166 games that reached 15:00.

Does Brand counter Blitzcrank?

Even on the count: Brand lands at 51% over 1,169 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Brand game plan against Blitzcrank

With a gold lead at 10:00, Brand wins 58% of 726 games in this matchup. Behind at the same mark, the rate drops to 39% over 442.

The spotWin rateGames
Ahead in gold at 10:0058%726
Behind in gold at 10:0039%442
First blood55%333
+kills at 10:0057%486
+CS at 10:0048%693
0 deaths at 10:0065%104

In the median game here, the first death comes near 3:48 and level 6 lands around 8:35. Until your spike is online, treat the all-in window with respect.

Brand in Support: the items that actually get built

Into Blitzcrank specifically, Brand finishes Rylai's Crystal Scepter first most often: 52.5% over 295 games of this matchup.

The most-finished Brand core is Rylai's Crystal Scepter, Liandry's Torment, Morellonomicon: 51.0% across 902 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Rylai's Crystal Scepter (11,116 games).

Skill plan: Brand players max W first and take W at level 1.

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