MacroMind matchup data: real ranked games, not opinions
Yuumi vs Lux
Yuumi vs Lux in Support: who wins more often?
Across 2,087 ranked games in Support, Yuumi beats Lux in 53% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Yuumi behind by 447 gold.
Yuumi at 15:00
- Gold: -447
- CS: -12
- XP: +266
Typical gap to Lux, from 2,074 games that reached 15:00.
Does Yuumi counter Lux?
On the count, yes. Yuumi takes 53% of 2,087 ranked Support games against Lux. Protect the edge: the rows below show what Yuumi wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Yuumi game plan against Lux
With a gold lead at 10:00, Yuumi wins 70% of 703 games in this matchup. Behind at the same mark, the rate drops to 44% over 1,383.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 70% | 703 |
| Behind in gold at 10:00 | 44% | 1,383 |
| First blood | 60% | 698 |
| +kills at 10:00 | 65% | 393 |
| +CS at 10:00 | 48% | 314 |
| 0 deaths at 10:00 | 61% | 807 |
| 0 deaths at 15:00 | 71% | 428 |
In the median game here, the first death comes near 7:14 and level 6 lands around 8:17. Until your spike is online, treat the all-in window with respect.
Yuumi in Support: the items that actually get built
Into Lux specifically, Yuumi finishes Mikael's Blessing first most often: 50.8% over 364 games of this matchup.
The most-finished Yuumi core is Mikael's Blessing, Moonstone Renewer, Ardent Censer: 59.7% across 1,075 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Control Ward; the first finished item is usually Moonstone Renewer (13,055 games).
Skill plan: Yuumi players max Q first and take Q at level 1.