MacroMind matchup data: real ranked games, not opinions
Vi vs Hecarim
Vi vs Hecarim in Jungle: who wins more often?
Across 900 ranked games in Jungle, Vi beats Hecarim in 47% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Vi behind by 516 gold.
Vi at 15:00
- Gold: -516
- CS: -14
- XP: -657
Typical gap to Hecarim, from 897 games that reached 15:00.
Does Vi counter Hecarim?
Even on the count: Vi lands at 47% over 900 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Vi game plan against Hecarim
With a gold lead at 10:00, Vi wins 62% of 291 games in this matchup. Behind at the same mark, the rate drops to 40% over 609.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 62% | 291 |
| Behind in gold at 10:00 | 40% | 609 |
| First blood | 54% | 515 |
| +kills at 10:00 | 61% | 244 |
| +CS at 10:00 | 63% | 211 |
| 0 deaths at 10:00 | 62% | 239 |
| 0 deaths at 15:00 | 72% | 100 |
In the median game here, the first death comes near 6:43 and level 6 lands around 7:06. Until your spike is online, treat the all-in window with respect.
Vi in Jungle: the items that actually get built
Into Hecarim specifically, Vi finishes Sundered Sky first most often: 49.6% over 141 games of this matchup.
The most-finished Vi core is Sundered Sky, Black Cleaver, Guardian Angel: 61.4% across 1,850 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Sundered Sky (9,877 games).
Skill plan: Vi players max Q first and take W at level 1.