MacroMind matchup data: real ranked games, not opinions
Vi vs Diana
Vi vs Diana in Jungle: who wins more often?
Across 1,535 ranked games in Jungle, Vi beats Diana in 49% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Vi behind by 344 gold.
Vi at 15:00
- Gold: -344
- CS: -11
- XP: -400
Typical gap to Diana, from 1,528 games that reached 15:00.
Does Vi counter Diana?
Even on the count: Vi lands at 49% over 1,535 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Vi game plan against Diana
With a gold lead at 10:00, Vi wins 59% of 631 games in this matchup. Behind at the same mark, the rate drops to 41% over 902.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 59% | 631 |
| Behind in gold at 10:00 | 41% | 902 |
| First blood | 53% | 924 |
| +kills at 10:00 | 57% | 540 |
| +CS at 10:00 | 63% | 479 |
| 0 deaths at 10:00 | 57% | 470 |
| 0 deaths at 15:00 | 63% | 195 |
In the median game here, the first death comes near 7:02 and level 6 lands around 7:04. Until your spike is online, treat the all-in window with respect.
Vi in Jungle: the items that actually get built
Into Diana specifically, Vi finishes Sundered Sky first most often: 47.7% over 258 games of this matchup.
The most-finished core in this exact matchup is Sundered Sky, Black Cleaver, Guardian Angel: 62.7% across 51 games.
The most-finished Vi core is Sundered Sky, Black Cleaver, Guardian Angel: 61.4% across 1,850 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Gustwalker Hatchling + Health Potion; the first finished item is usually Sundered Sky (9,877 games).
Skill plan: Vi players max Q first and take W at level 1.