MacroMind matchup data: real ranked games, not opinions

Thresh vs Brand

Thresh vs Brand in Support: who wins more often?

Across 3,292 ranked games in Support, Thresh beats Brand in 50% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Thresh behind by 348 gold.

Thresh at 15:00

Typical gap to Brand, from 3,275 games that reached 15:00.

Does Thresh counter Brand?

Even on the count: Thresh lands at 50% over 3,292 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Thresh game plan against Brand

With a gold lead at 10:00, Thresh wins 59% of 1,265 games in this matchup. Behind at the same mark, the rate drops to 44% over 2,024.

The spotWin rateGames
Ahead in gold at 10:0059%1,265
Behind in gold at 10:0044%2,024
First blood53%1,139
+kills at 10:0053%906
+CS at 10:0047%1,713
0 deaths at 10:0061%557
0 deaths at 15:0073%188

In the median game here, the first death comes near 4:34 and level 6 lands around 8:40. Until your spike is online, treat the all-in window with respect.

Thresh in Support: the items that actually get built

Into Brand specifically, Thresh finishes Locket of the Iron Solari first most often: 49.5% over 1,335 games of this matchup.

The most-finished core in this exact matchup is Locket of the Iron Solari, Zeke's Convergence, Knight's Vow: 46.3% across 67 games.

The most-finished Thresh core is Locket of the Iron Solari, Zeke's Convergence, Knight's Vow: 58.2% across 2,529 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Locket of the Iron Solari (64,807 games).

Skill plan: Thresh players max Q first and take Q at level 1.

Players also compare