MacroMind matchup data: real ranked games, not opinions

Seraphine vs Miss Fortune

Seraphine vs Miss Fortune in Support: who wins more often?

Across 103 ranked games in Support, Seraphine beats Miss Fortune in 55% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Seraphine behind by 79 gold.

Seraphine at 15:00

Typical gap to Miss Fortune, from 102 games that reached 15:00.

Does Seraphine counter Miss Fortune?

Even on the count: Seraphine lands at 55% over 103 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.

Your Seraphine game plan against Miss Fortune

With a gold lead at 10:00, Seraphine wins 64% of 53 games in this matchup. Behind at the same mark, the rate drops to 46% over 50.

The spotWin rateGames
Ahead in gold at 10:0064%53
Behind in gold at 10:0046%50
First blood58%50
+kills at 10:0061%41

In the median game here, the first death comes near 7:14 and level 6 lands around 8:30. Until your spike is online, treat the all-in window with respect.

Seraphine in Support: the items that actually get built

The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).

Skill plan: Seraphine players max Q first and take Q at level 1.

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