MacroMind matchup data: real ranked games, not opinions

Seraphine vs Mel

Seraphine vs Mel in Support: who wins more often?

Across 2,052 ranked games in Support, Seraphine beats Mel in 55% of them.

Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.

By 15 minutes the median game has Seraphine behind by 377 gold.

Seraphine at 15:00

Typical gap to Mel, from 2,041 games that reached 15:00.

Does Seraphine counter Mel?

On the count, yes. Seraphine takes 55% of 2,052 ranked Support games against Mel. Protect the edge: the rows below show what Seraphine wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.

Your Seraphine game plan against Mel

With a gold lead at 10:00, Seraphine wins 63% of 760 games in this matchup. Behind at the same mark, the rate drops to 51% over 1,289.

The spotWin rateGames
Ahead in gold at 10:0063%760
Behind in gold at 10:0051%1,289
First blood58%784
+kills at 10:0062%458
+CS at 10:0054%768
0 deaths at 10:0063%497
0 deaths at 15:0073%166

In the median game here, the first death comes near 5:57 and level 6 lands around 8:27. Until your spike is online, treat the all-in window with respect.

Seraphine in Support: the items that actually get built

Into Mel specifically, Seraphine finishes Echoes of Helia first most often: 58.8% over 622 games of this matchup.

The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.

Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).

Skill plan: Seraphine players max Q first and take Q at level 1.

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