MacroMind matchup data: real ranked games, not opinions
Seraphine vs Galio
Seraphine vs Galio in Support: who wins more often?
Across 394 ranked games in Support, Seraphine beats Galio in 55% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Seraphine ahead by 154 gold.
Seraphine at 15:00
- Gold: +154
- CS: -3
- XP: +313
Typical gap to Galio, from 390 games that reached 15:00.
Does Seraphine counter Galio?
On the count, yes. Seraphine takes 55% of 394 ranked Support games against Galio. Protect the edge: the rows below show what Seraphine wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Seraphine game plan against Galio
With a gold lead at 10:00, Seraphine wins 58% of 215 games in this matchup. Behind at the same mark, the rate drops to 51% over 179.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 58% | 215 |
| Behind in gold at 10:00 | 51% | 179 |
| First blood | 58% | 177 |
| +kills at 10:00 | 58% | 163 |
| +CS at 10:00 | 54% | 127 |
| 0 deaths at 10:00 | 65% | 117 |
| 0 deaths at 15:00 | 78% | 49 |
In the median game here, the first death comes near 6:12 and level 6 lands around 8:21. Until your spike is online, treat the all-in window with respect.
Seraphine in Support: the items that actually get built
Into Galio specifically, Seraphine finishes Echoes of Helia first most often: 52.9% over 102 games of this matchup.
The most-finished Seraphine core is Echoes of Helia, Moonstone Renewer, Redemption: 59.4% across 1,196 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Echoes of Helia (33,429 games).
Skill plan: Seraphine players max Q first and take Q at level 1.