MacroMind matchup data: real ranked games, not opinions
Rell vs Rakan
Rell vs Rakan in Support: who wins more often?
Across 1,180 ranked games in Support, Rell beats Rakan in 48% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rell ahead by 39 gold.
Rell at 15:00
- Gold: +39
- CS: -1
- XP: -28
Typical gap to Rakan, from 1,170 games that reached 15:00.
Does Rell counter Rakan?
Even on the count: Rell lands at 48% over 1,180 games. Neither pick wins the lane alone, so take the side you play better and use the rows below to see which early spots swing this one, then play your first ten minutes around them.
Your Rell game plan against Rakan
With a gold lead at 10:00, Rell wins 56% of 622 games in this matchup. Behind at the same mark, the rate drops to 38% over 558.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 56% | 622 |
| Behind in gold at 10:00 | 38% | 558 |
| First blood | 52% | 418 |
| +kills at 10:00 | 54% | 385 |
| +CS at 10:00 | 48% | 523 |
| 0 deaths at 10:00 | 53% | 319 |
| 0 deaths at 15:00 | 62% | 127 |
In the median game here, the first death comes near 5:40 and level 6 lands around 9:00. Until your spike is online, treat the all-in window with respect.
Rell in Support: the items that actually get built
Into Rakan specifically, Rell finishes Zeke's Convergence first most often: 47.3% over 239 games of this matchup.
The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).
Skill plan: Rell players max W first and take W at level 1.