MacroMind matchup data: real ranked games, not opinions
Rell vs Mel
Rell vs Mel in Support: who wins more often?
Across 459 ranked games in Support, Rell beats Mel in 56% of them.
Global ranked sample: games from every region and every rank pooled together, not one server's stats. Data runs through patch 26.12; curves updated 2026-08-07.
By 15 minutes the median game has Rell behind by 423 gold.
Rell at 15:00
- Gold: -423
- CS: -4
- XP: -203
Typical gap to Mel, from 456 games that reached 15:00.
Does Rell counter Mel?
On the count, yes. Rell takes 56% of 459 ranked Support games against Mel. Protect the edge: the rows below show what Rell wins with a gold lead at 10:00, and how far it drops from behind, so trade for that lead early and do not give it back.
Your Rell game plan against Mel
With a gold lead at 10:00, Rell wins 67% of 155 games in this matchup. Behind at the same mark, the rate drops to 50% over 304.
| The spot | Win rate | Games |
|---|---|---|
| Ahead in gold at 10:00 | 67% | 155 |
| Behind in gold at 10:00 | 50% | 304 |
| First blood | 57% | 154 |
| +kills at 10:00 | 61% | 94 |
| +CS at 10:00 | 55% | 195 |
| 0 deaths at 10:00 | 68% | 82 |
In the median game here, the first death comes near 4:06 and level 6 lands around 9:12. Until your spike is online, treat the all-in window with respect.
Rell in Support: the items that actually get built
Into Mel specifically, Rell finishes Zeke's Convergence first most often: 53.8% over 80 games of this matchup.
The most-finished Rell core is Zeke's Convergence, Locket of the Iron Solari, Knight's Vow: 62.4% across 921 games when all three got done. All matchups, patches 26.1-26.12.
Most games start Health Potion + Health Potion; the first finished item is usually Zeke's Convergence (11,475 games).
Skill plan: Rell players max W first and take W at level 1.